@xaroth8088/random-names
Version:
A random name generator for all kinds of things
135 lines (134 loc) • 6.3 kB
JavaScript
export default function avatarLastAirbenders() {
let names;
let rnd;
let rnd2;
let rnd3;
let rnd4;
let rnd5;
let rnd6;
const type = Math.random() > 0.5 ? 0 : 1;
const nm1 = ['g', 'h', 'l', 'm', 'n', 'gy', 'p', 'r', 's', 't'];
const nm2 = ['a', 'e', 'i', 'o'];
const nm3 = ['h', 'l', 'll', 'm', 'n', 'ng', 'nz', 'r', 's', 'sh', 'ts'];
const nm4 = ['', 'hn', 'l', 'ng', 'n'];
const nm5 = ['', 'h', 'l', 'n', 'm', 'p', 'r', 's', 'y'];
const nm6 = ['h', 'l', 'm', 'ng', 'n', 'sh', 'r', 'rr'];
const nm7 = ['', '', 'hn', 'h', 'n'];
const nm8 = ['h', 'r', 's', 't', 'v', 'z'];
const nm9 = ['a', 'i', 'o'];
const nm10 = ['cc', 'dd', 'kk', 'lr', 'sr', 'nr', 'rr', 'vr'];
const nm11 = ['', '', 'ck', 'k', 'r', 'm', 'n', 's'];
const nm12 = ['h', 'k', 'r', 't', 'v', 'y', 'z'];
const nm13 = ['a', 'i', 'o'];
const nm14 = ['h', 'k', 'l', 'll', 'm', 'n', 'nn', 'r', 'rr', 's', 't'];
const nm15 = ['ch', 'b', 'f', 'g', 'h', 'l', 'm', 'p', 'r', 'sh', 'x'];
const nm16 = ['ao', 'uo', 'aa', 'a', 'e', 'i', 'o', 'u', 'a', 'e', 'i', 'o', 'u'];
const nm17 = ['h', 'l', 'm', 'n', 'sh', 't'];
const nm18 = ['', '', '', 'h', 'ng', 'n', 'r'];
const nm19 = ['', '', 'b', 'f', 'g', 'h', 'k', 'l', 'n', 'm', 's', 'sh', 't', 'w'];
const nm19b = ['b', 'f', 'g', 'h', 'k', 'l', 'n', 'm', 's', 'sh', 't', 'w'];
const nm20 = ['k', 'l', 'm', 'n', 'r', 'sh', 'v', 'y'];
const nm21 = ['', '', 'ph', 'h', 'ng', 'n'];
const nm22 = ['', '', 'ch', 'd', 'j', 'm', 'r', 's', 'sh', 't', 'y', 'z'];
const nm23 = ['d', 'g', 'k', 'm', 'r', 'z'];
const nm24 = ['', '', 'h', 'k', 'm', 'n', 'ng', 'w'];
const nm25 = ['', '', 'ch', 'h', 'l', 'm', 'n', 's', 'sh', 't', 'y', 'z'];
const nm26 = ['k', 'l', 'rs', 's', 'z'];
const nm27 = ['', '', 'ch', 'h', 'l', 'm', 'n', 's', 'sh', 't', 'y', 'z'];
const i = Math.floor(Math.random() * 12);
{
if (type === 1) {
if (i < 3) {
rnd = Math.floor(Math.random() * nm5.length);
rnd2 = Math.floor(Math.random() * nm2.length);
rnd3 = Math.floor(Math.random() * nm6.length);
rnd4 = Math.floor(Math.random() * nm2.length);
rnd5 = Math.floor(Math.random() * nm7.length);
names = nm5[rnd] + nm2[rnd2] + nm6[rnd3] + nm2[rnd4] + nm7[rnd5];
} else if (i < 4) {
rnd = Math.floor(Math.random() * nm12.length);
rnd2 = Math.floor(Math.random() * nm13.length);
rnd3 = Math.floor(Math.random() * nm14.length);
rnd4 = Math.floor(Math.random() * nm13.length);
rnd5 = Math.floor(Math.random() * nm14.length);
rnd6 = Math.floor(Math.random() * nm13.length);
names = nm12[rnd] + nm13[rnd2] + nm14[rnd3] + nm13[rnd4] + nm14[rnd5] + nm13[rnd6];
} else if (i < 6) {
rnd = Math.floor(Math.random() * nm12.length);
rnd2 = Math.floor(Math.random() * nm13.length);
rnd3 = Math.floor(Math.random() * nm14.length);
rnd4 = Math.floor(Math.random() * nm13.length);
names = nm12[rnd] + nm13[rnd2] + nm14[rnd3] + nm13[rnd4];
} else if (i < 7) {
rnd = Math.floor(Math.random() * nm19.length);
rnd2 = Math.floor(Math.random() * nm2.length);
rnd3 = Math.floor(Math.random() * nm20.length);
rnd4 = Math.floor(Math.random() * nm2.length);
rnd5 = Math.floor(Math.random() * nm21.length);
names = nm19[rnd] + nm2[rnd2] + nm20[rnd3] + nm2[rnd4] + nm21[rnd5];
} else if (i < 9) {
rnd = Math.floor(Math.random() * nm19b.length);
rnd2 = Math.floor(Math.random() * nm2.length);
rnd3 = Math.floor(Math.random() * nm21.length);
names = nm19b[rnd] + nm2[rnd2] + nm21[rnd3];
} else if (i < 10) {
rnd = Math.floor(Math.random() * nm25.length);
rnd2 = Math.floor(Math.random() * nm2.length);
rnd3 = Math.floor(Math.random() * nm26.length);
rnd4 = Math.floor(Math.random() * nm2.length);
rnd5 = Math.floor(Math.random() * nm26.length);
rnd6 = Math.floor(Math.random() * nm2.length);
names = nm25[rnd] + nm2[rnd2] + nm26[rnd3] + nm2[rnd4] + nm26[rnd5] + nm2[rnd6];
} else {
rnd = Math.floor(Math.random() * nm27.length);
rnd2 = Math.floor(Math.random() * nm2.length);
rnd3 = Math.floor(Math.random() * nm2.length);
names = nm25[rnd] + nm2[rnd2] + nm2[rnd3];
}
} else if (i < 3) {
rnd = Math.floor(Math.random() * nm1.length);
rnd2 = Math.floor(Math.random() * nm2.length);
rnd3 = Math.floor(Math.random() * nm3.length);
rnd4 = Math.floor(Math.random() * nm2.length);
rnd5 = Math.floor(Math.random() * nm4.length);
names = nm1[rnd] + nm2[rnd2] + nm3[rnd3] + nm2[rnd4] + nm4[rnd5];
} else if (i < 6) {
rnd = Math.floor(Math.random() * nm8.length);
rnd2 = Math.floor(Math.random() * nm9.length);
rnd3 = Math.floor(Math.random() * nm10.length);
rnd4 = Math.floor(Math.random() * nm9.length);
rnd5 = Math.floor(Math.random() * nm11.length);
names = nm8[rnd] + nm9[rnd2] + nm10[rnd3] + nm9[rnd4] + nm11[rnd5];
} else if (i < 7) {
rnd = Math.floor(Math.random() * nm15.length);
rnd2 = Math.floor(Math.random() * nm16.length);
rnd3 = Math.floor(Math.random() * nm17.length);
rnd4 = Math.floor(Math.random() * nm16.length);
if (rnd2 < 3) {
while (rnd4 < 3) {
rnd4 = Math.floor(Math.random() * nm16.length);
}
}
rnd5 = Math.floor(Math.random() * nm18.length);
names = nm15[rnd] + nm16[rnd2] + nm17[rnd3] + nm16[rnd4] + nm18[rnd5];
} else if (i < 9) {
rnd = Math.floor(Math.random() * nm15.length);
rnd2 = Math.floor(Math.random() * nm16.length);
rnd3 = Math.floor(Math.random() * nm18.length);
names = nm15[rnd] + nm16[rnd2] + nm18[rnd3];
} else {
rnd = Math.floor(Math.random() * nm22.length);
rnd2 = Math.floor(Math.random() * nm2.length);
rnd3 = Math.floor(Math.random() * nm23.length);
rnd4 = Math.floor(Math.random() * nm2.length);
rnd5 = Math.floor(Math.random() * nm24.length);
if (rnd < 2) {
while (rnd5 < 2) {
rnd5 = Math.floor(Math.random() * nm24.length);
}
}
names = nm22[rnd] + nm2[rnd2] + nm23[rnd3] + nm2[rnd4] + nm24[rnd5];
}
return names;
}
}