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@xaroth8088/random-names

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A random name generator for all kinds of things

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export default function zoras() { let names; let rnd; let rnd2; let rnd3; let rnd4; let rnd5; let rnd6; let rnd7; const type = Math.random() > 0.5 ? 0 : 1; const nm1 = ['', '', '', '', '', 'h', 'j', 'k', 'm', 'n', 'p', 't', 'v', 'z']; const nm2 = ['a', 'i', 'o', 'e']; const nm3 = ['j', 'k', 'l', 'p', 'r', 't', 'v']; const nm4 = ['', '', '', '', '', 'm', 'n', 's', 'r']; const nm5 = ['', '', '', '', 'l', 'n', 'r', 'm', 'h', 'f']; const nm6 = ['a', 'u', 'o', 'e']; const nm7 = ['r', 't', 'l', 'n', 'r', 't', 'l', 'ph', 'v', 'm']; const nm8 = ['', '', '', '', '', '', 'n', 'h']; const i = Math.floor(Math.random() * 10); { if (type === 1) { rnd = Math.floor(Math.random() * nm5.length); rnd2 = Math.floor(Math.random() * nm6.length); rnd3 = Math.floor(Math.random() * nm7.length); rnd4 = Math.floor(Math.random() * nm8.length); rnd5 = Math.floor(Math.random() * nm6.length); if (i < 5) { if (rnd < 4) { while (rnd4 < 6) { rnd4 = Math.floor(Math.random() * nm8.length); } } names = nm5[rnd] + nm6[rnd2] + nm7[rnd3] + nm6[rnd5] + nm8[rnd4]; } else { rnd6 = Math.floor(Math.random() * nm6.length); rnd7 = Math.floor(Math.random() * nm7.length); names = nm5[rnd] + nm6[rnd2] + nm7[rnd3] + nm6[rnd5] + nm7[rnd7] + nm6[rnd6] + nm8[rnd4]; } } else { rnd = Math.floor(Math.random() * nm1.length); rnd2 = Math.floor(Math.random() * nm2.length); rnd3 = Math.floor(Math.random() * nm3.length); rnd4 = Math.floor(Math.random() * nm4.length); rnd5 = Math.floor(Math.random() * nm2.length); if (i < 5) { if (rnd < 5) { while (rnd4 < 5) { rnd4 = Math.floor(Math.random() * nm4.length); } } } names = nm1[rnd] + nm2[rnd2] + nm3[rnd3] + nm2[rnd5] + nm4[rnd4]; } return names; } }