@xaroth8088/random-names
Version:
A random name generator for all kinds of things
62 lines (61 loc) • 2.49 kB
JavaScript
export default function deitys() {
let names;
let rnd;
let rnd2;
let rnd3;
let rnd4;
let rnd5;
let rnd6;
let rnd7;
const type = Math.random() > 0.5 ? 0 : 1;
const nm1 = ['', '', 'b', 'c', 'd', 'j', 'k', 'l', 'm', 'n', 'r', 't', 'v', 'z'];
const nm2 = ['y', 'a', 'e', 'i', 'o', 'u'];
const nm3 = ['b', 'br', 'cl', 'd', 'g', 'gr', 'gn', 'h', 'k', 'kr', 'l', 'ld', 'll', 'ln', 'lm', 'm', 'mn', 'n', 'ph', 'r', 'v', 'vr', 'z', 'zr', 'b', 'd', 'h', 'k', 'l', 'm', 'n', 'r', 'v', 'z', 'b', 'd', 'h', 'k', 'l', 'm', 'n', 'r', 'v', 'z'];
const nm4 = ['u', 'oo', 'ia', 'a', 'e', 'ai', 'i', 'o'];
const nm5 = ['', '', '', '', 'n', 'm', 'r', 's'];
const nm6 = ['b', 'c', 'd', 'f', 'h', 'l', 'n', 'm', 'ph', 's', 'sh', 't', 'v'];
const nm7 = ['a', 'e', 'o', 'i', 'y', 'ay', 'ie', 'ia', 'ea'];
const nm8 = ['h', 'l', 'm', 'n', 'ph', 'r', 'rd', 's', 'th', 'v', 'r'];
const nm9 = ['', '', '', '', 'n', 'h'];
const i = Math.floor(Math.random() * 10);
{
if (type === 1) {
rnd = Math.floor(Math.random() * nm6.length);
rnd2 = Math.floor(Math.random() * nm7.length);
rnd3 = Math.floor(Math.random() * nm8.length);
rnd4 = Math.floor(Math.random() * nm7.length);
if (rnd2 > 4) {
while (rnd4 > 4) {
rnd4 = Math.floor(Math.random() * nm7.length);
}
}
rnd5 = Math.floor(Math.random() * nm9.length);
if (i < 5) {
names = nm6[rnd] + nm7[rnd2] + nm8[rnd3] + nm7[rnd4] + nm9[rnd5];
} else {
rnd6 = Math.floor(Math.random() * nm7.length);
if (rnd2 > 4 || rnd4 > 4) {
while (rnd6 > 4) {
rnd6 = Math.floor(Math.random() * nm7.length);
}
}
rnd7 = Math.floor(Math.random() * nm8.length);
names = nm6[rnd] + nm7[rnd2] + nm8[rnd3] + nm7[rnd6] + nm8[rnd7] + nm7[rnd4] + nm9[rnd5];
}
} else {
rnd = Math.floor(Math.random() * nm1.length);
rnd2 = Math.floor(Math.random() * nm2.length);
rnd3 = Math.floor(Math.random() * nm3.length);
rnd4 = Math.floor(Math.random() * nm4.length);
rnd5 = Math.floor(Math.random() * nm5.length);
if (i < 5) {
names = nm1[rnd] + nm2[rnd2] + nm3[rnd3] + nm4[rnd4] + nm5[rnd5];
} else {
rnd6 = Math.floor(Math.random() * nm2.length);
rnd7 = Math.floor(Math.random() * nm3.length);
names = nm1[rnd] + nm2[rnd2] + nm3[rnd3] + nm2[rnd6] + nm3[rnd7] + nm4[rnd4] + nm5[rnd5];
}
}
return names;
}
}