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@xaroth8088/random-names

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A random name generator for all kinds of things

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export default function miqotes() { let names; let rnd; let rnd2; let rnd3; let rnd4; let rnd5; let rnd6; let rnd7; let rnd8; let rnd10; let rnd11; let rnd12; let rnd13; let rnd14; let rnd15; let rnd16; let rnd17; let rnd18; let rnd19; const type = Math.random() > 0.5 ? 0 : 1; const nm1 = ['A\'', 'B\'', 'C\'', 'D\'', 'E\'', 'F\'', 'G\'', 'H\'', 'I\'', 'J\'', 'K\'', 'L\'', 'M\'', 'N\'', 'O\'', 'P\'', 'Q\'', 'R\'', 'S\'', 'T\'', 'U\'', 'V\'', 'W\'', 'X\'', 'Y\'', 'Z\'']; const nm2 = ['b', 'c', 'd', 'f', 'g', 'j', 'k', 'l', 'm', 'n', 'p', 'q', 'r', 's', 't', 'v', 'w', 'x', 'y', 'z']; const nm3 = ['a', 'e', 'o', 'i', 'u']; const nm4 = ['', '', '', 'a', 'e', 'o', 'i', 'u']; const nm5 = ['', 'h']; const nm6 = ['b', 'c', 'd', 'f', 'g', 'j', 'k', 'l', 'm', 'n', 'p', 'q', 'r', 's', 't', 'v', 'w', 'x', 'y', 'z', 'b', 'c', 'd', 'f', 'g', 'j', 'k', 'l', 'm', 'n', 'p', 'q', 'r', 's', 't', 'v', 'w', 'x', 'y', 'z', 'bb', 'cc', 'dd', 'ff', 'gg', 'kk', 'll', 'mm', 'nn', 'pp', 'rr', 'ss', 'tt', 'ww', 'zz', 'cb', 'gb', 'lb', 'mb', 'nb', 'rb', 'bd', 'cd', 'gd', 'ld', 'md', 'nd', 'sd', 'rd', 'bf', 'df', 'kf', 'lf', 'mf', 'nf', 'pf', 'rf', 'sf', 'tf', 'bg', 'dg', 'lg', 'mg', 'ng', 'rg', 'sg', 'ck', 'lk', 'mk', 'nk', 'pk', 'rk', 'sk', 'tk', 'bl', 'dl', 'fl', 'gl', 'kl', 'ml', 'nl', 'pl', 'rl', 'sl', 'tl', 'bm', 'dm', 'fm', 'gm', 'km', 'lm', 'nm', 'pm', 'rm', 'sm', 'tm', 'bn', 'dn', 'fn', 'gn', 'kn', 'mn', 'ln', 'pn', 'rn', 'sn', 'tn', 'br', 'cr', 'dr', 'fr', 'gr', 'kr', 'lr', 'mr', 'nr', 'pr', 'sr', 'tr', 'vr', 'wr', 'zr', 'bs', 'cs', 'ds', 'fs', 'gs', 'ks', 'ls', 'ms', 'ns', 'ps', 'rs', 'ts', 'bt', 'ct', 'kt', 'lt', 'mt', 'nt', 'pt', 'rt', 'st', 'by', 'cy', 'dy', 'fy', 'gy', 'ky', 'ly', 'my', 'ny', 'py', 'ry', 'sy', 'ty']; const nm7 = ['ei', 'au', 'aa', 'ee', 'oo', 'aia', 'a', 'e', 'o', 'i', 'u', 'a', 'e', 'o', 'i', 'u', 'a', 'e', 'o', 'i', 'u', 'a', 'e', 'o', 'i', 'u', 'a', 'e', 'o', 'i', 'u']; const nm8 = ['', '', '', '', '', 'b', 'c', 'd', 'f', 'g', 'j', 'k', 'l', 'm', 'n', 'p', 'q', 'r', 's', 't', 'v', 'w', 'x', 'y', 'z']; const nm9 = ['', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'b', 'c', 'd', 'f', 'g', 'j', 'k', 'l', 'm', 'n', 'p', 'q', 'r', 's', 't', 'v', 'w', 'x', 'y', 'z']; const nm10 = ['', 'a', 'e', 'o', 'i', 'u']; const nm11 = ['\'a', '\'to', '\'li', '\'sae', '\'ra', '\'ir', '\'wo', '\'ya', '\'zi', '\'tan']; const i = Math.floor(Math.random() * 10); { if (type === 1) { if (i < 5) { rnd = Math.floor(Math.random() * nm1.length); rnd10 = Math.floor(Math.random() * nm2.length); rnd11 = Math.floor(Math.random() * nm5.length); rnd12 = Math.floor(Math.random() * nm7.length); rnd13 = Math.floor(Math.random() * nm6.length); rnd14 = Math.floor(Math.random() * nm5.length); if (rnd11 === 1) { rnd14 = 0; } rnd15 = Math.floor(Math.random() * nm7.length); if (rnd12 < 6) { while (rnd15 < 6) { rnd15 = Math.floor(Math.random() * nm7.length); } } rnd16 = Math.floor(Math.random() * nm9.length); rnd17 = Math.floor(Math.random() * nm5.length); if (rnd11 === 1 || rnd14 === 1) { rnd17 = 0; } rnd18 = Math.floor(Math.random() * nm10.length); if (rnd16 < 16) { rnd17 = 0; rnd18 = 0; } else { while (rnd18 === 0) { rnd18 = Math.floor(Math.random() * nm10.length); } } names = nm1[rnd] + nm6[rnd10] + nm5[rnd11] + nm7[rnd12] + nm6[rnd13] + nm5[rnd14] + nm7[rnd15] + nm9[rnd16] + nm5[rnd17] + nm10[rnd18]; } else { rnd2 = Math.floor(Math.random() * nm8.length); rnd3 = Math.floor(Math.random() * nm3.length); rnd4 = Math.floor(Math.random() * nm2.length); rnd5 = Math.floor(Math.random() * nm4.length); rnd6 = Math.floor(Math.random() * nm5.length); rnd7 = Math.floor(Math.random() * nm5.length); rnd8 = Math.floor(Math.random() * nm5.length); if (rnd8 < 5) { rnd6 = 0; while (rnd5 < 3) { rnd5 = Math.floor(Math.random() * nm4.length); } } if (rnd6 === 1) { rnd7 = 0; } if (rnd5 < 3) { rnd8 = 0; } rnd10 = Math.floor(Math.random() * nm2.length); rnd11 = Math.floor(Math.random() * nm5.length); rnd12 = Math.floor(Math.random() * nm7.length); rnd13 = Math.floor(Math.random() * nm6.length); rnd14 = Math.floor(Math.random() * nm5.length); if (rnd11 === 1) { rnd14 = 0; } rnd15 = Math.floor(Math.random() * nm7.length); if (rnd12 < 6) { while (rnd15 < 6) { rnd15 = Math.floor(Math.random() * nm7.length); } } rnd16 = Math.floor(Math.random() * nm9.length); rnd17 = Math.floor(Math.random() * nm5.length); if (rnd11 === 1 || rnd14 === 1) { rnd17 = 0; } rnd18 = Math.floor(Math.random() * nm10.length); if (rnd16 < 16) { rnd17 = 0; rnd18 = 0; } else { while (rnd18 === 0) { rnd18 = Math.floor(Math.random() * nm10.length); } } names = `${nm8[rnd2] + nm5[rnd6] + nm3[rnd3] + nm5[rnd7] + nm2[rnd4] + nm4[rnd5] + nm5[rnd8]} ${nm6[rnd10]}${nm5[rnd11]}${nm7[rnd12]}${nm6[rnd13]}${nm5[rnd14]}${nm7[rnd15]}${nm9[rnd16]}${nm5[rnd17]}${nm10[rnd18]}`; } } else if (i < 5) { rnd = Math.floor(Math.random() * nm1.length); rnd2 = Math.floor(Math.random() * nm2.length); rnd3 = Math.floor(Math.random() * nm3.length); rnd4 = Math.floor(Math.random() * nm2.length); rnd5 = Math.floor(Math.random() * nm4.length); rnd6 = Math.floor(Math.random() * nm5.length); rnd7 = Math.floor(Math.random() * nm5.length); rnd8 = Math.floor(Math.random() * nm5.length); if (rnd6 === 1) { rnd7 = 0; } if (rnd5 < 3) { rnd8 = 0; } names = nm1[rnd] + nm2[rnd2] + nm5[rnd6] + nm3[rnd3] + nm5[rnd7] + nm2[rnd4] + nm4[rnd5] + nm5[rnd8]; } else { rnd2 = Math.floor(Math.random() * nm8.length); rnd3 = Math.floor(Math.random() * nm3.length); rnd4 = Math.floor(Math.random() * nm2.length); rnd5 = Math.floor(Math.random() * nm4.length); rnd6 = Math.floor(Math.random() * nm5.length); rnd7 = Math.floor(Math.random() * nm5.length); rnd8 = Math.floor(Math.random() * nm5.length); if (rnd8 < 5) { rnd6 = 0; while (rnd5 < 3) { rnd5 = Math.floor(Math.random() * nm4.length); } } if (rnd6 === 1) { rnd7 = 0; } if (rnd5 < 3) { rnd8 = 0; } rnd10 = Math.floor(Math.random() * nm2.length); rnd11 = Math.floor(Math.random() * nm5.length); rnd12 = Math.floor(Math.random() * nm7.length); rnd13 = Math.floor(Math.random() * nm6.length); rnd14 = Math.floor(Math.random() * nm5.length); if (rnd11 === 1) { rnd14 = 0; } rnd15 = Math.floor(Math.random() * nm7.length); if (rnd12 < 6) { while (rnd15 < 6) { rnd15 = Math.floor(Math.random() * nm7.length); } } rnd16 = Math.floor(Math.random() * nm9.length); rnd17 = Math.floor(Math.random() * nm5.length); if (rnd11 === 1 || rnd14 === 1) { rnd17 = 0; } rnd18 = Math.floor(Math.random() * nm10.length); if (rnd16 < 16) { rnd17 = 0; rnd18 = 0; } else { while (rnd18 === 0) { rnd18 = Math.floor(Math.random() * nm10.length); } } rnd19 = Math.floor(Math.random() * nm11.length); names = `${nm8[rnd2] + nm5[rnd6] + nm3[rnd3] + nm5[rnd7] + nm2[rnd4] + nm4[rnd5] + nm5[rnd8] + nm11[rnd19]} ${nm6[rnd10]}${nm5[rnd11]}${nm7[rnd12]}${nm6[rnd13]}${nm5[rnd14]}${nm7[rnd15]}${nm9[rnd16]}${nm5[rnd17]}${nm10[rnd18]}`; } return names; } }