@wuwei-labs/srsly
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TypeScript
/**
* This code was AUTOGENERATED using the codama library.
* Please DO NOT EDIT THIS FILE, instead use visitors
* to add features, then rerun codama to update it.
*
* @see https://github.com/codama-idl/codama
*/
import { fetchEncodedAccount, fetchEncodedAccounts, type Account, type Address, type Codec, type Decoder, type EncodedAccount, type Encoder, type FetchAccountConfig, type FetchAccountsConfig, type MaybeAccount, type MaybeEncodedAccount, type Option, type OptionOrNullable, type ReadonlyUint8Array } from '@solana/kit';
import { type ClockData, type ClockDataArgs, type ExecContext, type ExecContextArgs, type SerializableInstruction, type SerializableInstructionArgs, type Trigger, type TriggerArgs } from '../types';
export declare const THREAD_DISCRIMINATOR: Uint8Array<ArrayBuffer>;
export declare function getThreadDiscriminatorBytes(): ReadonlyUint8Array;
export type Thread = {
discriminator: ReadonlyUint8Array;
/** The owner of this thread. */
authority: Address;
/** The bump, used for PDA validation. */
bump: number;
/** The cluster clock at the moment the thread was created. */
createdAt: ClockData;
/** The context of the thread's current execution state. */
execContext: Option<ExecContext>;
/** The number of lamports to payout to workers per execution. */
fee: bigint;
/** The id of the thread, given by the authority. */
id: ReadonlyUint8Array;
/** The instructions to be executed. */
instructions: Array<SerializableInstruction>;
/** The name of the thread. */
name: string;
/** The next instruction to be executed. */
nextInstruction: Option<SerializableInstruction>;
/** Whether or not the thread is currently paused. */
paused: boolean;
/** The maximum number of execs allowed per slot. */
rateLimit: bigint;
/** The triggering event to kickoff a thread. */
trigger: Trigger;
};
export type ThreadArgs = {
/** The owner of this thread. */
authority: Address;
/** The bump, used for PDA validation. */
bump: number;
/** The cluster clock at the moment the thread was created. */
createdAt: ClockDataArgs;
/** The context of the thread's current execution state. */
execContext: OptionOrNullable<ExecContextArgs>;
/** The number of lamports to payout to workers per execution. */
fee: number | bigint;
/** The id of the thread, given by the authority. */
id: ReadonlyUint8Array;
/** The instructions to be executed. */
instructions: Array<SerializableInstructionArgs>;
/** The name of the thread. */
name: string;
/** The next instruction to be executed. */
nextInstruction: OptionOrNullable<SerializableInstructionArgs>;
/** Whether or not the thread is currently paused. */
paused: boolean;
/** The maximum number of execs allowed per slot. */
rateLimit: number | bigint;
/** The triggering event to kickoff a thread. */
trigger: TriggerArgs;
};
export declare function getThreadEncoder(): Encoder<ThreadArgs>;
export declare function getThreadDecoder(): Decoder<Thread>;
export declare function getThreadCodec(): Codec<ThreadArgs, Thread>;
export declare function decodeThread<TAddress extends string = string>(encodedAccount: EncodedAccount<TAddress>): Account<Thread, TAddress>;
export declare function decodeThread<TAddress extends string = string>(encodedAccount: MaybeEncodedAccount<TAddress>): MaybeAccount<Thread, TAddress>;
export declare function fetchThread<TAddress extends string = string>(rpc: Parameters<typeof fetchEncodedAccount>[0], address: Address<TAddress>, config?: FetchAccountConfig): Promise<Account<Thread, TAddress>>;
export declare function fetchMaybeThread<TAddress extends string = string>(rpc: Parameters<typeof fetchEncodedAccount>[0], address: Address<TAddress>, config?: FetchAccountConfig): Promise<MaybeAccount<Thread, TAddress>>;
export declare function fetchAllThread(rpc: Parameters<typeof fetchEncodedAccounts>[0], addresses: Array<Address>, config?: FetchAccountsConfig): Promise<Account<Thread>[]>;
export declare function fetchAllMaybeThread(rpc: Parameters<typeof fetchEncodedAccounts>[0], addresses: Array<Address>, config?: FetchAccountsConfig): Promise<MaybeAccount<Thread>[]>;
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