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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.debounce = void 0; /** * Parts of this source were derived and modified from lodash, * released under the MIT license. * * https://github.com/lodash/lodash * * Copyright JS Foundation and other contributors <https://js.foundation/> * * Based on Underscore.js, copyright Jeremy Ashkenas, * DocumentCloud and Investigative Reporters & Editors <http://underscorejs.org/> * * This software consists of voluntary contributions made by many * individuals. For exact contribution history, see the revision history * available at https://github.com/lodash/lodash * * The following license applies to all parts of this software except as * documented below: * * ==== * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * A simplified and properly typed version of lodash's `debounce`, that * always uses timers instead of sometimes using rAF. * * Creates a debounced function that delays invoking `func` until after `wait` * milliseconds have elapsed since the last time the debounced function was * invoked. The debounced function comes with a `cancel` method to cancel delayed * `func` invocations and a `flush` method to immediately invoke them. Provide * `options` to indicate whether `func` should be invoked on the leading and/or * trailing edge of the `wait` timeout. The `func` is invoked with the last * arguments provided to the debounced function. Subsequent calls to the debounced * function return the result of the last `func` invocation. * * **Note:** If `leading` and `trailing` options are `true`, `func` is * invoked on the trailing edge of the timeout only if the debounced function * is invoked more than once during the `wait` timeout. * * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred * until the next tick, similar to `setTimeout` with a timeout of `0`. * * @param {Function} func The function to debounce. * @param {number} wait The number of milliseconds to delay. * @param {Partial< DebounceOptions >} options The options object. * @param {boolean} options.leading Specify invoking on the leading edge of the timeout. * @param {number} options.maxWait The maximum time `func` is allowed to be delayed before it's invoked. * @param {boolean} options.trailing Specify invoking on the trailing edge of the timeout. * * @return Returns the new debounced function. */ const debounce = (func, wait, options) => { let lastArgs; let lastThis; let maxWait = 0; let result; let timerId; let lastCallTime; let lastInvokeTime = 0; let leading = false; let maxing = false; let trailing = true; if (options) { leading = !!options.leading; maxing = 'maxWait' in options; if (options.maxWait !== undefined) { maxWait = Math.max(options.maxWait, wait); } trailing = 'trailing' in options ? !!options.trailing : trailing; } function invokeFunc(time) { const args = lastArgs; const thisArg = lastThis; lastArgs = undefined; lastThis = undefined; lastInvokeTime = time; result = func.apply(thisArg, args); return result; } function startTimer(pendingFunc, waitTime) { timerId = setTimeout(pendingFunc, waitTime); } function cancelTimer() { if (timerId !== undefined) { clearTimeout(timerId); } } function leadingEdge(time) { // Reset any `maxWait` timer. lastInvokeTime = time; // Start the timer for the trailing edge. startTimer(timerExpired, wait); // Invoke the leading edge. return leading ? invokeFunc(time) : result; } function getTimeSinceLastCall(time) { return time - (lastCallTime || 0); } function remainingWait(time) { const timeSinceLastCall = getTimeSinceLastCall(time); const timeSinceLastInvoke = time - lastInvokeTime; const timeWaiting = wait - timeSinceLastCall; return maxing ? Math.min(timeWaiting, maxWait - timeSinceLastInvoke) : timeWaiting; } function shouldInvoke(time) { const timeSinceLastCall = getTimeSinceLastCall(time); const timeSinceLastInvoke = time - lastInvokeTime; // Either this is the first call, activity has stopped and we're at the // trailing edge, the system time has gone backwards and we're treating // it as the trailing edge, or we've hit the `maxWait` limit. return lastCallTime === undefined || timeSinceLastCall >= wait || timeSinceLastCall < 0 || maxing && timeSinceLastInvoke >= maxWait; } function timerExpired() { const time = Date.now(); if (shouldInvoke(time)) { return trailingEdge(time); } // Restart the timer. startTimer(timerExpired, remainingWait(time)); return undefined; } function clearTimer() { timerId = undefined; } function trailingEdge(time) { clearTimer(); // Only invoke if we have `lastArgs` which means `func` has been // debounced at least once. if (trailing && lastArgs) { return invokeFunc(time); } lastArgs = lastThis = undefined; return result; } function cancel() { cancelTimer(); lastInvokeTime = 0; clearTimer(); lastArgs = lastCallTime = lastThis = undefined; } function flush() { return pending() ? trailingEdge(Date.now()) : result; } function pending() { return timerId !== undefined; } function debounced(...args) { const time = Date.now(); const isInvoking = shouldInvoke(time); lastArgs = args; lastThis = this; lastCallTime = time; if (isInvoking) { if (!pending()) { return leadingEdge(lastCallTime); } if (maxing) { // Handle invocations in a tight loop. startTimer(timerExpired, wait); return invokeFunc(lastCallTime); } } if (!pending()) { startTimer(timerExpired, wait); } return result; } debounced.cancel = cancel; debounced.flush = flush; debounced.pending = pending; return debounced; }; exports.debounce = debounce; //# sourceMappingURL=index.js.map