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"use strict"; var __create = Object.create; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __getProtoOf = Object.getPrototypeOf; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps( // If the importer is in node compatibility mode or this is not an ESM // file that has been converted to a CommonJS file using a Babel- // compatible transform (i.e. "__esModule" has not been set), then set // "default" to the CommonJS "module.exports" for node compatibility. isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target, mod )); var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); // packages/components/src/input-control/reducer/reducer.ts var reducer_exports = {}; __export(reducer_exports, { useInputControlStateReducer: () => useInputControlStateReducer }); module.exports = __toCommonJS(reducer_exports); var import_element = require("@wordpress/element"); var import_state = require("./state"); var actions = __toESM(require("./actions")); function mergeInitialState(initialState = import_state.initialInputControlState) { const { value } = initialState; return { ...import_state.initialInputControlState, ...initialState, initialValue: value }; } function inputControlStateReducer(composedStateReducers) { return (state, action) => { const nextState = { ...state }; switch (action.type) { /* * Controlled updates */ case actions.CONTROL: nextState.value = action.payload.value; nextState.isDirty = false; nextState._event = void 0; return nextState; /** * Keyboard events */ case actions.PRESS_UP: nextState.isDirty = false; break; case actions.PRESS_DOWN: nextState.isDirty = false; break; /** * Drag events */ case actions.DRAG_START: nextState.isDragging = true; break; case actions.DRAG_END: nextState.isDragging = false; break; /** * Input events */ case actions.CHANGE: nextState.error = null; nextState.value = action.payload.value; if (state.isPressEnterToChange) { nextState.isDirty = true; } break; case actions.COMMIT: nextState.value = action.payload.value; nextState.isDirty = false; break; case actions.RESET: nextState.error = null; nextState.isDirty = false; nextState.value = action.payload.value || state.initialValue; break; /** * Validation */ case actions.INVALIDATE: nextState.error = action.payload.error; break; } nextState._event = action.payload.event; return composedStateReducers(nextState, action); }; } function useInputControlStateReducer(stateReducer = import_state.initialStateReducer, initialState = import_state.initialInputControlState, onChangeHandler) { const [state, dispatch] = (0, import_element.useReducer)(inputControlStateReducer(stateReducer), mergeInitialState(initialState)); const createChangeEvent = (type) => (nextValue, event) => { dispatch({ type, payload: { value: nextValue, event } }); }; const createKeyEvent = (type) => (event) => { dispatch({ type, payload: { event } }); }; const createDragEvent = (type) => (payload) => { dispatch({ type, payload }); }; const change = createChangeEvent(actions.CHANGE); const invalidate = (error, event) => dispatch({ type: actions.INVALIDATE, payload: { error, event } }); const reset = createChangeEvent(actions.RESET); const commit = createChangeEvent(actions.COMMIT); const dragStart = createDragEvent(actions.DRAG_START); const drag = createDragEvent(actions.DRAG); const dragEnd = createDragEvent(actions.DRAG_END); const pressUp = createKeyEvent(actions.PRESS_UP); const pressDown = createKeyEvent(actions.PRESS_DOWN); const pressEnter = createKeyEvent(actions.PRESS_ENTER); const currentStateRef = (0, import_element.useRef)(state); const refPropsRef = (0, import_element.useRef)({ value: initialState.value, onChangeHandler }); (0, import_element.useLayoutEffect)(() => { currentStateRef.current = state; refPropsRef.current = { value: initialState.value, onChangeHandler }; }); (0, import_element.useLayoutEffect)(() => { if (currentStateRef.current._event !== void 0 && state.value !== refPropsRef.current.value && !state.isDirty) { var _state$value; refPropsRef.current.onChangeHandler((_state$value = state.value) !== null && _state$value !== void 0 ? _state$value : "", { event: currentStateRef.current._event }); } }, [state.value, state.isDirty]); (0, import_element.useLayoutEffect)(() => { if (initialState.value !== currentStateRef.current.value && !currentStateRef.current.isDirty) { var _initialState$value; dispatch({ type: actions.CONTROL, payload: { value: (_initialState$value = initialState.value) !== null && _initialState$value !== void 0 ? _initialState$value : "" } }); } }, [initialState.value]); return { change, commit, dispatch, drag, dragEnd, dragStart, invalidate, pressDown, pressEnter, pressUp, reset, state }; } // Annotate the CommonJS export names for ESM import in node: 0 && (module.exports = { useInputControlStateReducer }); //# sourceMappingURL=reducer.js.map