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@wordpress/components

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/** * External dependencies */ import classNames from 'classnames'; /** * WordPress dependencies */ import { forwardRef } from '@wordpress/element'; import { isRTL } from '@wordpress/i18n'; /** * Internal dependencies */ import { Input } from './styles/number-control-styles'; import { inputControlActionTypes, composeStateReducers, } from '../input-control/state'; import { add, subtract, roundClamp } from '../utils/math'; import { useJumpStep } from '../utils/hooks'; import { isValueEmpty } from '../utils/values'; export function NumberControl( { __unstableStateReducer: stateReducer = ( state ) => state, className, dragDirection = 'n', hideHTMLArrows = false, isDragEnabled = true, isShiftStepEnabled = true, label, max = Infinity, min = -Infinity, shiftStep = 10, step = 1, type: typeProp = 'number', value: valueProp, ...props }, ref ) { const baseValue = roundClamp( 0, min, max, step ); const jumpStep = useJumpStep( { step, shiftStep, isShiftStepEnabled, } ); const autoComplete = typeProp === 'number' ? 'off' : null; const classes = classNames( 'components-number-control', className ); /** * "Middleware" function that intercepts updates from InputControl. * This allows us to tap into actions to transform the (next) state for * InputControl. * * @param {Object} state State from InputControl * @param {Object} action Action triggering state change * @return {Object} The updated state to apply to InputControl */ const numberControlStateReducer = ( state, action ) => { const { type, payload } = action; const event = payload?.event; const currentValue = state.value; /** * Handles custom UP and DOWN Keyboard events */ if ( type === inputControlActionTypes.PRESS_UP || type === inputControlActionTypes.PRESS_DOWN ) { const enableShift = event.shiftKey && isShiftStepEnabled; const incrementalValue = enableShift ? parseFloat( shiftStep ) * parseFloat( step ) : parseFloat( step ); let nextValue = isValueEmpty( currentValue ) ? baseValue : currentValue; if ( event?.preventDefault ) { event.preventDefault(); } if ( type === inputControlActionTypes.PRESS_UP ) { nextValue = add( nextValue, incrementalValue ); } if ( type === inputControlActionTypes.PRESS_DOWN ) { nextValue = subtract( nextValue, incrementalValue ); } nextValue = roundClamp( nextValue, min, max, incrementalValue ); state.value = nextValue; } /** * Handles drag to update events */ if ( type === inputControlActionTypes.DRAG && isDragEnabled ) { const { delta, shiftKey } = payload; const [ x, y ] = delta; const modifier = shiftKey ? parseFloat( shiftStep ) * parseFloat( step ) : parseFloat( step ); let directionModifier; let directionBaseValue; switch ( dragDirection ) { case 'n': directionBaseValue = y; directionModifier = -1; break; case 'e': directionBaseValue = x; directionModifier = isRTL() ? -1 : 1; break; case 's': directionBaseValue = y; directionModifier = 1; break; case 'w': directionBaseValue = x; directionModifier = isRTL() ? 1 : -1; break; } const distance = directionBaseValue * modifier * directionModifier; let nextValue; if ( distance !== 0 ) { nextValue = roundClamp( add( currentValue, distance ), min, max, modifier ); state.value = nextValue; } } /** * Handles commit (ENTER key press or on blur if isPressEnterToChange) */ if ( type === inputControlActionTypes.PRESS_ENTER || type === inputControlActionTypes.COMMIT ) { state.value = roundClamp( currentValue, min, max ); } return state; }; return ( <Input autoComplete={ autoComplete } inputMode="numeric" { ...props } className={ classes } dragDirection={ dragDirection } hideHTMLArrows={ hideHTMLArrows } isDragEnabled={ isDragEnabled } label={ label } max={ max } min={ min } ref={ ref } step={ jumpStep } type={ typeProp } value={ valueProp } __unstableStateReducer={ composeStateReducers( numberControlStateReducer, stateReducer ) } /> ); } export default forwardRef( NumberControl );