@wordpress/components
Version:
UI components for WordPress.
276 lines (237 loc) • 6.69 kB
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.useInputControlStateReducer = useInputControlStateReducer;
exports.composeStateReducers = exports.inputControlActionTypes = void 0;
var _lodash = require("lodash");
var _element = require("@wordpress/element");
/**
* External dependencies
*/
/**
* WordPress dependencies
*/
const initialStateReducer = state => state;
const initialInputControlState = {
_event: {},
error: null,
initialValue: '',
isDirty: false,
isDragEnabled: false,
isDragging: false,
isPressEnterToChange: false,
value: ''
};
const actionTypes = {
CHANGE: 'CHANGE',
COMMIT: 'COMMIT',
DRAG_END: 'DRAG_END',
DRAG_START: 'DRAG_START',
DRAG: 'DRAG',
INVALIDATE: 'INVALIDATE',
PRESS_DOWN: 'PRESS_DOWN',
PRESS_ENTER: 'PRESS_ENTER',
PRESS_UP: 'PRESS_UP',
RESET: 'RESET',
UPDATE: 'UPDATE'
};
const inputControlActionTypes = actionTypes;
/**
* Prepares initialState for the reducer.
*
* @param {Object} initialState The initial state.
* @return {Object} Prepared initialState for the reducer
*/
exports.inputControlActionTypes = inputControlActionTypes;
function mergeInitialState(initialState = initialInputControlState) {
const {
value
} = initialState;
return { ...initialInputControlState,
...initialState,
initialValue: value
};
}
/**
* Composes multiple stateReducers into a single stateReducer, building
* the pipeline to control the flow for state and actions.
*
* @param {...Function} fns State reducers.
* @return {Function} The single composed stateReducer.
*/
const composeStateReducers = (...fns) => {
return (...args) => {
return fns.reduceRight((state, fn) => {
const fnState = fn(...args);
return (0, _lodash.isEmpty)(fnState) ? state : { ...state,
...fnState
};
}, {});
};
};
/**
* Creates a reducer that opens the channel for external state subscription
* and modification.
*
* This technique uses the "stateReducer" design pattern:
* https://kentcdodds.com/blog/the-state-reducer-pattern/
*
* @param {Function} composedStateReducers A custom reducer that can subscribe and modify state.
* @return {Function} The reducer.
*/
exports.composeStateReducers = composeStateReducers;
function inputControlStateReducer(composedStateReducers) {
return (state, action) => {
const nextState = { ...state
};
const {
type,
payload
} = action;
switch (type) {
/**
* Keyboard events
*/
case actionTypes.PRESS_UP:
nextState.isDirty = false;
break;
case actionTypes.PRESS_DOWN:
nextState.isDirty = false;
break;
/**
* Drag events
*/
case actionTypes.DRAG_START:
nextState.isDragging = true;
break;
case actionTypes.DRAG_END:
nextState.isDragging = false;
break;
/**
* Input events
*/
case actionTypes.CHANGE:
nextState.error = null;
nextState.value = payload.value;
if (state.isPressEnterToChange) {
nextState.isDirty = true;
}
break;
case actionTypes.COMMIT:
nextState.value = payload.value;
nextState.isDirty = false;
break;
case actionTypes.RESET:
nextState.error = null;
nextState.isDirty = false;
nextState.value = payload.value || state.initialValue;
break;
case actionTypes.UPDATE:
nextState.value = payload.value;
nextState.isDirty = false;
break;
/**
* Validation
*/
case actionTypes.INVALIDATE:
nextState.error = payload.error;
break;
}
if (payload.event) {
nextState._event = payload.event;
}
/**
* Send the nextState + action to the composedReducers via
* this "bridge" mechanism. This allows external stateReducers
* to hook into actions, and modify state if needed.
*/
return composedStateReducers(nextState, action);
};
}
/**
* A custom hook that connects and external stateReducer with an internal
* reducer. This hook manages the internal state of InputControl.
* However, by connecting an external stateReducer function, other
* components can react to actions as well as modify state before it is
* applied.
*
* This technique uses the "stateReducer" design pattern:
* https://kentcdodds.com/blog/the-state-reducer-pattern/
*
* @param {Function} stateReducer An external state reducer.
* @param {Object} initialState The initial state for the reducer.
* @return {Object} State, dispatch, and a collection of actions.
*/
function useInputControlStateReducer(stateReducer = initialStateReducer, initialState = initialInputControlState) {
const [state, dispatch] = (0, _element.useReducer)(inputControlStateReducer(stateReducer), mergeInitialState(initialState));
const createChangeEvent = type => (nextValue, event) => {
/**
* Persist allows for the (Synthetic) event to be used outside of
* this function call.
* https://reactjs.org/docs/events.html#event-pooling
*/
if (event && event.persist) {
event.persist();
}
dispatch({
type,
payload: {
value: nextValue,
event
}
});
};
const createKeyEvent = type => event => {
/**
* Persist allows for the (Synthetic) event to be used outside of
* this function call.
* https://reactjs.org/docs/events.html#event-pooling
*/
if (event && event.persist) {
event.persist();
}
dispatch({
type,
payload: {
event
}
});
};
const createDragEvent = type => dragProps => {
dispatch({
type,
payload: dragProps
});
};
/**
* Actions for the reducer
*/
const change = createChangeEvent(actionTypes.CHANGE);
const invalidate = createChangeEvent(actionTypes.INVALIDATE);
const reset = createChangeEvent(actionTypes.RESET);
const commit = createChangeEvent(actionTypes.COMMIT);
const update = createChangeEvent(actionTypes.UPDATE);
const dragStart = createDragEvent(actionTypes.DRAG_START);
const drag = createDragEvent(actionTypes.DRAG);
const dragEnd = createDragEvent(actionTypes.DRAG_END);
const pressUp = createKeyEvent(actionTypes.PRESS_UP);
const pressDown = createKeyEvent(actionTypes.PRESS_DOWN);
const pressEnter = createKeyEvent(actionTypes.PRESS_ENTER);
return {
change,
commit,
dispatch,
drag,
dragEnd,
dragStart,
invalidate,
pressDown,
pressEnter,
pressUp,
reset,
state,
update
};
}
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