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@wordpress/block-editor

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/** * External dependencies */ import { Controller } from '@react-spring/web'; /** * WordPress dependencies */ import { useLayoutEffect, useMemo, useRef } from '@wordpress/element'; import { getScrollContainer } from '@wordpress/dom'; import { useSelect } from '@wordpress/data'; /** * Internal dependencies */ import { store as blockEditorStore } from '../../store'; /** * If the block count exceeds the threshold, we disable the reordering animation * to avoid laginess. */ const BLOCK_ANIMATION_THRESHOLD = 200; function getAbsolutePosition( element ) { return { top: element.offsetTop, left: element.offsetLeft, }; } /** * Hook used to compute the styles required to move a div into a new position. * * The way this animation works is the following: * - It first renders the element as if there was no animation. * - It takes a snapshot of the position of the block to use it * as a destination point for the animation. * - It restores the element to the previous position using a CSS transform * - It uses the "resetAnimation" flag to reset the animation * from the beginning in order to animate to the new destination point. * * @param {Object} $1 Options * @param {*} $1.triggerAnimationOnChange Variable used to trigger the animation if it changes. * @param {string} $1.clientId */ function useMovingAnimation( { triggerAnimationOnChange, clientId } ) { const ref = useRef(); const { isTyping, getGlobalBlockCount, isBlockSelected, isFirstMultiSelectedBlock, isBlockMultiSelected, isAncestorMultiSelected, isDraggingBlocks, } = useSelect( blockEditorStore ); // Whenever the trigger changes, we need to take a snapshot of the current // position of the block to use it as a destination point for the animation. const { previous, prevRect } = useMemo( () => ( { previous: ref.current && getAbsolutePosition( ref.current ), prevRect: ref.current && ref.current.getBoundingClientRect(), } ), [ triggerAnimationOnChange ] ); useLayoutEffect( () => { if ( ! previous || ! ref.current ) { return; } const scrollContainer = getScrollContainer( ref.current ); const isSelected = isBlockSelected( clientId ); const adjustScrolling = isSelected || isFirstMultiSelectedBlock( clientId ); const isDragging = isDraggingBlocks(); function preserveScrollPosition() { // The user already scrolled when dragging blocks. if ( isDragging ) { return; } if ( adjustScrolling && prevRect ) { const blockRect = ref.current.getBoundingClientRect(); const diff = blockRect.top - prevRect.top; if ( diff ) { scrollContainer.scrollTop += diff; } } } // We disable the animation if the user has a preference for reduced // motion, if the user is typing (insertion by Enter), or if the block // count exceeds the threshold (insertion caused all the blocks that // follow to animate). // To do: consider enabling the _moving_ animation even for large // posts, while only disabling the _insertion_ animation? const disableAnimation = window.matchMedia( '(prefers-reduced-motion: reduce)' ).matches || isTyping() || getGlobalBlockCount() > BLOCK_ANIMATION_THRESHOLD; if ( disableAnimation ) { // If the animation is disabled and the scroll needs to be adjusted, // just move directly to the final scroll position. preserveScrollPosition(); return; } const isPartOfSelection = isSelected || isBlockMultiSelected( clientId ) || isAncestorMultiSelected( clientId ); // The user already dragged the blocks to the new position, so don't // animate the dragged blocks. if ( isPartOfSelection && isDragging ) { return; } // Make sure the other blocks move under the selected block(s). const zIndex = isPartOfSelection ? '1' : ''; const controller = new Controller( { x: 0, y: 0, config: { mass: 5, tension: 2000, friction: 200 }, onChange( { value } ) { if ( ! ref.current ) { return; } let { x, y } = value; x = Math.round( x ); y = Math.round( y ); const finishedMoving = x === 0 && y === 0; ref.current.style.transformOrigin = 'center center'; ref.current.style.transform = finishedMoving ? null // Set to `null` to explicitly remove the transform. : `translate3d(${ x }px,${ y }px,0)`; ref.current.style.zIndex = zIndex; preserveScrollPosition(); }, } ); ref.current.style.transform = undefined; const destination = getAbsolutePosition( ref.current ); const x = Math.round( previous.left - destination.left ); const y = Math.round( previous.top - destination.top ); controller.start( { x: 0, y: 0, from: { x, y } } ); return () => { controller.stop(); controller.set( { x: 0, y: 0 } ); }; }, [ previous, prevRect, clientId, isTyping, getGlobalBlockCount, isBlockSelected, isFirstMultiSelectedBlock, isBlockMultiSelected, isAncestorMultiSelected, isDraggingBlocks, ] ); return ref; } export default useMovingAnimation;