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@wordpress/block-editor

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/** * A string representing the name of an edge. * * @typedef {'top'|'right'|'bottom'|'left'} WPEdgeName */ /** * @typedef {Object} WPPoint * @property {number} x The horizontal position. * @property {number} y The vertical position. */ /** * Given a point, a DOMRect and the name of an edge, returns the distance to * that edge of the rect. * * This function works for edges that are horizontal or vertical (e.g. not * rotated), the following terms are used so that the function works in both * orientations: * * - Forward, meaning the axis running horizontally when an edge is vertical * and vertically when an edge is horizontal. * - Lateral, meaning the axis running vertically when an edge is vertical * and horizontally when an edge is horizontal. * * @param {WPPoint} point The point to measure distance from. * @param {DOMRect} rect A DOM Rect containing edge positions. * @param {WPEdgeName} edge The edge to measure to. */ export function getDistanceFromPointToEdge(point, rect, edge) { const isHorizontal = edge === 'top' || edge === 'bottom'; const { x, y } = point; const pointLateralPosition = isHorizontal ? x : y; const pointForwardPosition = isHorizontal ? y : x; const edgeStart = isHorizontal ? rect.left : rect.top; const edgeEnd = isHorizontal ? rect.right : rect.bottom; const edgeForwardPosition = rect[edge]; // Measure the straight line distance to the edge of the rect, when the // point is adjacent to the edge. // Else, if the point is positioned diagonally to the edge of the rect, // measure diagonally to the nearest corner that the edge meets. let edgeLateralPosition; if (pointLateralPosition >= edgeStart && pointLateralPosition <= edgeEnd) { edgeLateralPosition = pointLateralPosition; } else if (pointLateralPosition < edgeEnd) { edgeLateralPosition = edgeStart; } else { edgeLateralPosition = edgeEnd; } return Math.sqrt((pointLateralPosition - edgeLateralPosition) ** 2 + (pointForwardPosition - edgeForwardPosition) ** 2); } /** * Given a point, a DOMRect and a list of allowed edges returns the name of and * distance to the nearest edge. * * @param {WPPoint} point The point to measure distance from. * @param {DOMRect} rect A DOM Rect containing edge positions. * @param {WPEdgeName[]} allowedEdges A list of the edges included in the * calculation. Defaults to all edges. * * @return {[number, string]} An array where the first value is the distance * and a second is the edge name. */ export function getDistanceToNearestEdge(point, rect, allowedEdges = ['top', 'bottom', 'left', 'right']) { let candidateDistance; let candidateEdge; allowedEdges.forEach(edge => { const distance = getDistanceFromPointToEdge(point, rect, edge); if (candidateDistance === undefined || distance < candidateDistance) { candidateDistance = distance; candidateEdge = edge; } }); return [candidateDistance, candidateEdge]; } /** * Is the point contained by the rectangle. * * @param {WPPoint} point The point. * @param {DOMRect} rect The rectangle. * * @return {boolean} True if the point is contained by the rectangle, false otherwise. */ export function isPointContainedByRect(point, rect) { return rect.left <= point.x && rect.right >= point.x && rect.top <= point.y && rect.bottom >= point.y; } /** * Is the point within the top and bottom boundaries of the rectangle. * * @param {WPPoint} point The point. * @param {DOMRect} rect The rectangle. * * @return {boolean} True if the point is within top and bottom of rectangle, false otherwise. */ export function isPointWithinTopAndBottomBoundariesOfRect(point, rect) { return rect.top <= point.y && rect.bottom >= point.y; } //# sourceMappingURL=math.js.map