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@wordpress/block-editor

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.default = void 0; var _web = require("@react-spring/web"); var _element = require("@wordpress/element"); var _compose = require("@wordpress/compose"); var _dom = require("@wordpress/dom"); /** * External dependencies */ /** * WordPress dependencies */ /** * Simple reducer used to increment a counter. * * @param {number} state Previous counter value. * @return {number} New state value. */ const counterReducer = state => state + 1; const getAbsolutePosition = element => { return { top: element.offsetTop, left: element.offsetLeft }; }; /** * Hook used to compute the styles required to move a div into a new position. * * The way this animation works is the following: * - It first renders the element as if there was no animation. * - It takes a snapshot of the position of the block to use it * as a destination point for the animation. * - It restores the element to the previous position using a CSS transform * - It uses the "resetAnimation" flag to reset the animation * from the beginning in order to animate to the new destination point. * * @param {Object} $1 Options * @param {boolean} $1.isSelected Whether it's the current block or not. * @param {boolean} $1.adjustScrolling Adjust the scroll position to the current block. * @param {boolean} $1.enableAnimation Enable/Disable animation. * @param {*} $1.triggerAnimationOnChange Variable used to trigger the animation if it changes. */ function useMovingAnimation({ isSelected, adjustScrolling, enableAnimation, triggerAnimationOnChange }) { const ref = (0, _element.useRef)(); const prefersReducedMotion = (0, _compose.useReducedMotion)() || !enableAnimation; const [triggeredAnimation, triggerAnimation] = (0, _element.useReducer)(counterReducer, 0); const [finishedAnimation, endAnimation] = (0, _element.useReducer)(counterReducer, 0); const [transform, setTransform] = (0, _element.useState)({ x: 0, y: 0 }); const previous = (0, _element.useMemo)(() => ref.current ? getAbsolutePosition(ref.current) : null, [triggerAnimationOnChange]); // Calculate the previous position of the block relative to the viewport and // return a function to maintain that position by scrolling. const preserveScrollPosition = (0, _element.useMemo)(() => { if (!adjustScrolling || !ref.current) { return () => {}; } const scrollContainer = (0, _dom.getScrollContainer)(ref.current); if (!scrollContainer) { return () => {}; } const prevRect = ref.current.getBoundingClientRect(); return () => { const blockRect = ref.current.getBoundingClientRect(); const diff = blockRect.top - prevRect.top; if (diff) { scrollContainer.scrollTop += diff; } }; }, [triggerAnimationOnChange, adjustScrolling]); (0, _element.useLayoutEffect)(() => { if (triggeredAnimation) { endAnimation(); } }, [triggeredAnimation]); (0, _element.useLayoutEffect)(() => { if (!previous) { return; } if (prefersReducedMotion) { // If the animation is disabled and the scroll needs to be adjusted, // just move directly to the final scroll position. preserveScrollPosition(); return; } ref.current.style.transform = undefined; const destination = getAbsolutePosition(ref.current); triggerAnimation(); setTransform({ x: Math.round(previous.left - destination.left), y: Math.round(previous.top - destination.top) }); }, [triggerAnimationOnChange]); function onChange({ value }) { if (!ref.current) { return; } let { x, y } = value; x = Math.round(x); y = Math.round(y); const finishedMoving = x === 0 && y === 0; ref.current.style.transformOrigin = 'center center'; ref.current.style.transform = finishedMoving ? undefined : `translate3d(${x}px,${y}px,0)`; ref.current.style.zIndex = isSelected ? '1' : ''; preserveScrollPosition(); } (0, _web.useSpring)({ from: { x: transform.x, y: transform.y }, to: { x: 0, y: 0 }, reset: triggeredAnimation !== finishedAnimation, config: { mass: 5, tension: 2000, friction: 200 }, immediate: prefersReducedMotion, onChange }); return ref; } var _default = useMovingAnimation; exports.default = _default; //# sourceMappingURL=index.js.map