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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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/** * Componentwise lerp of a 3-Float32 position payload. * * Wire layout (matching whatever serialization adapter wrote it): * - Float32 x * - Float32 y * - Float32 z * * 12 bytes per snapshot. Pair with a serialization adapter that uses this * same format (the simplest "naked Vector3" encoding). * * @author Alex Goldring * @copyright Company Named Limited (c) 2025 */ export class Vector3InterpolationAdapter extends BinaryInterpolationAdapter { } import { BinaryInterpolationAdapter } from "../sim/BinaryInterpolationAdapter.js"; //# sourceMappingURL=Vector3InterpolationAdapter.d.ts.map