@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
24 lines • 517 B
TypeScript
/**
* @template T
*/
export class ResourceNode<T> extends FrameGraphNode {
constructor();
resource_id: number;
/**
*
* @type {ResourceDescriptor<T>|null}
*/
descriptor: ResourceDescriptor<T> | null;
/**
*
* @type {FramePassNode|null}
*/
producer: FramePassNode | null;
/**
* @readonly
* @type {boolean}
*/
readonly isResourceNode: boolean;
}
import { FrameGraphNode } from "./FrameGraphNode.js";
//# sourceMappingURL=ResourceNode.d.ts.map