@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
24 lines • 1.1 kB
TypeScript
/**
*
* @param {element} markerElement
* @param {CanvasView} graph
* @param {AABB2} frame
* @param {Vector2} margin
* @param {AABB2} validEditableBounds
* @param {AnimationCurve} curve
* @param {function} fnUpdateGraph
* @param {Keyframe} keyframe
* @param {List} selectedKeyframes
* @param {ObservedValue} activeKeyframe
* @param {LabelView} keyCoordinateDisplay
* @param {function} fnUpdateMarkerPosition
* @param {Signal} frameUpdated
* @param {Signal} keyframeChange
* @param {EmptyView} vContainer
* @param {ActionProcessor} actionProcessor
* @param {keyframesContext} actionProcessorCTX
* @returns {DraggableAspect}
*/
export function createKeyframeDraggableAspect({ markerElement, graph, frame, margin, validEditableBounds, curve, fnUpdateGraph, keyframe, selectedKeyframes, activeKeyframe, keyCoordinateDisplay, fnUpdateMarkerPosition, frameUpdated, keyframeChange, vContainer, actionProcessor, actionProcessorCTX }: element): DraggableAspect;
import { DraggableAspect } from "../../../ui/DraggableAspect.js";
//# sourceMappingURL=createKeyframeDraggableAspect.d.ts.map