@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
28 lines • 854 B
TypeScript
/**
*
* @param ctx
* @param {number} width
* @param {number} height
* @param {string} [color] CSS color specification
* @param {number} spacingX distance between grid lines for x-axis
* @param {number} spacingY distance between grid lines for y-axis
* @param {number} offsetX
* @param {number} offsetY
* @param {number[]} valueRangeX
* @param {number[]} valueRangeY
* @param {number} thickness
*/
export function canvas2dDrawWorldGrid({ ctx, width, height, color, spacingX, spacingY, offsetX, offsetY, valueRangeX, valueRangeY, thickness }: {
ctx: any;
width: any;
height: any;
color?: string;
spacingX?: number;
spacingY?: number;
offsetX?: number;
offsetY?: number;
valueRangeX?: number[];
valueRangeY?: number[];
thickness?: number;
}): void;
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