@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
18 lines • 577 B
TypeScript
/**
* Decide and execute the operation based on pointer device events
*/
export class OperationRouter {
/**
*
* @param {PointerDevice} pointerDevice
* @param {function} resolveOperation
*/
constructor(pointerDevice: PointerDevice, resolveOperation: Function);
pointer: PointerDevice;
resolveOperation: Function;
activeOperation: any;
start(position: any, event: any): void;
run(position: any, origin: any, last: any, event: any): void;
stop(position: any, event: any): void;
}
//# sourceMappingURL=OperationRouter.d.ts.map