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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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/** * Will remove keyframes that do not affect the shape of the curve significantly. * The error tolerance determines the significance degree. * Intended to reduce the complexity of a curve to improve performance and lower memory usage * @param {AnimationCurve} curve The curve to optimize. The curve is modified in place. * @param {number} [error_tolerance] how much of a loss to accept, this is relative to normalized value bounds of the curve * @returns {number} number of removed keys, 0 if curve was unchanged * * @author Alex Goldring * @copyright Company Named Limited (c) 2025 */ export function animation_curve_optimize(curve: AnimationCurve, error_tolerance?: number): number; //# sourceMappingURL=animation_curve_optimize.d.ts.map