@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
14 lines • 571 B
TypeScript
/**
* Calculates the integral (area under the curve) of a cubic hermite spline from 0 to t.
*
* @param {number} t normalized interpolation position in interval [0,1]
* @param {number} p0 first value
* @param {number} p1 second value
* @param {number} m0 first tangent
* @param {number} m1 second tangent
* @returns {number} The definite integral from 0 to t
*
* @see spline3_hermite_derivative
*/
export function spline3_hermite_integral(t: number, p0: number, p1: number, m0: number, m1: number): number;
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