@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
15 lines • 631 B
TypeScript
/**
* Perform cubic Hermite interpolation
* @see https://en.wikipedia.org/wiki/Cubic_Hermite_spline
* @param {number} t normalized interpolation position in interval [0,1]
* @param {number} p0 first value
* @param {number} p1 second value
* @param {number} m0 first tangent (tangent exiting from first value)
* @param {number} m1 second tangent (tangent entering into second value)
* @return {number}
*
* @author Alex Goldring
* @copyright Company Named Limited (c) 2025
*/
export function spline3_hermite(t: number, p0: number, p1: number, m0: number, m1: number): number;
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