UNPKG

@woosh/meep-engine

Version:

Pure JavaScript game engine. Fully featured and production ready.

19 lines 769 B
/** * Constructs an orthographic hexahedron from an Axis-Aligned Bounding Box. * The planes are stored as 4-tuples (nx, ny, nz, d). * * Normals are facing inwards, i.e., the volume of positive. * * This can also be used for an orthographic camera frustum. * * @param {Float32Array|number[]} output * @param {number} output_offset * @param {number} x0 - Minimum X * @param {number} y0 - Minimum Y * @param {number} z0 - Minimum Z * @param {number} x1 - Maximum X * @param {number} y1 - Maximum Y * @param {number} z1 - Maximum Z */ export function hexahedron_from_aabb(output: Float32Array | number[], output_offset: number, x0: number, y0: number, z0: number, x1: number, y1: number, z1: number): void; //# sourceMappingURL=hexahedron_from_aabb.d.ts.map