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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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/** * * @param {Vector3} result * @param {Plane[]} planes * @param {number} target_x * @param {number} target_y * @param {number} target_z * @returns {boolean} if point is inside the frustum - true, false otherwise */ export function frustum3_computeNearestPointToPoint(result: Vector3, planes: Plane[], target_x: number, target_y: number, target_z: number): boolean; import Vector3 from "../../Vector3.js"; //# sourceMappingURL=frustum3_computeNearestPointToPoint.d.ts.map