@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
19 lines • 870 B
TypeScript
/**
* 2,0,or -2; 2: above, -2 : below, 0 : intersects plane
* NOTE: used an article by Bart Wronski https://bartwronski.com/2017/04/13/cull-that-cone/
* @param {number} plane_normal_x
* @param {number} plane_normal_y
* @param {number} plane_normal_z
* @param {number} plane_constant
* @param {number} originX
* @param {number} originY
* @param {number} originZ
* @param {number} directionX
* @param {number} directionY
* @param {number} directionZ
* @param {number} angle
* @param {number} length
* @returns {number}
*/
export function computeConePlaneSide(plane_normal_x: number, plane_normal_y: number, plane_normal_z: number, plane_constant: number, originX: number, originY: number, originZ: number, directionX: number, directionY: number, directionZ: number, angle: number, length: number): number;
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