@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
52 lines (41 loc) • 1.08 kB
JavaScript
import { assert } from "../../../../../core/assert.js";
export class WeightedGridCellAction {
/**
*
* @type {GridCellAction}
*/
action = null;
/**
*
* @type {CellFilter}
*/
weight = null;
/**
*
* @param {GridCellAction} action
* @param {CellFilter} weight
*/
static from(action, weight) {
assert.equal(action.isGridCellAction, true, 'action.isGridCellAction !== true');
assert.equal(weight.isCellFilter, true, 'weight.isCellFilter !== true');
const r = new WeightedGridCellAction();
r.action = action;
r.weight = weight;
return r;
}
/**
* @param {GridData} grid
* @param {number} seed
*/
initialize(grid, seed) {
this.action.initialize(grid, seed);
if (!this.weight.initialized) {
this.weight.initialize(grid, seed);
}
}
}
/**
* @readonly
* @type {boolean}
*/
WeightedGridCellAction.prototype.isWeightedGridCellAction = true;