@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
22 lines • 782 B
TypeScript
export class MarkerNodeEntityProcessorSequence extends MarkerNodeEntityProcessor {
/**
*
* @param {MarkerNodeEntityProcessor[]} elements
* @return {MarkerNodeEntityProcessorSequence}
*/
static from(elements: MarkerNodeEntityProcessor[]): MarkerNodeEntityProcessorSequence;
/**
*
* @type {MarkerNodeEntityProcessor[]}
*/
elements: MarkerNodeEntityProcessor[];
/**
*
* @param {MarkerNodeEntityProcessor} element
*/
add(element: MarkerNodeEntityProcessor): void;
initialize(data: any, ecd: any): void;
execute(entity: any, node: any, data: any, ecd: any): void;
}
import { MarkerNodeEntityProcessor } from "./MarkerNodeEntityProcessor.js";
//# sourceMappingURL=MarkerNodeEntityProcessorSequence.d.ts.map