UNPKG

@woosh/meep-engine

Version:

Pure JavaScript game engine. Fully featured and production ready.

33 lines 890 B
/** * * @author Alex Goldring * @copyright Company Named Limited (c) 2025 */ export class DraggableAspect { /** * * @param {EventTarget} el * @param {function} [dragStart=noop] * @param {(position:Vector2,origin:Vector2)=>*} [drag=noop] * @param {function} [dragEnd=noop] * @param {boolean} [stopPropagation=true] prevent propagation of pointer events up the DOM tree */ constructor({ el, dragStart, drag, dragEnd, stopPropagation }: EventTarget); /** * * @type {PointerDevice} * @readonly * @private */ private readonly pointerLocal; private readonly pointerGlobal; /** * * @returns {PointerDevice} */ getPointer(): PointerDevice; start(): void; stop(): void; } import { PointerDevice } from "../input/devices/PointerDevice.js"; //# sourceMappingURL=DraggableAspect.d.ts.map