@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
36 lines (25 loc) • 844 B
JavaScript
import { collectIteratorValueToArray } from "../../../core/collection/collectIteratorValueToArray.js";
import { noop } from "../../../core/function/noop.js";
import Storage from "../Storage.js";
export class InMemoryStorage extends Storage {
#data = new Map();
store(key, value, resolve=noop, reject, progress) {
this.#data.set(key, value);
resolve();
}
load(key, resolve, reject, progress) {
resolve(this.#data.get(key));
}
remove(key, resolve=noop, reject) {
this.#data.delete(key);
resolve();
}
contains(key, resolve, reject) {
resolve(this.#data.has(key));
}
list(resolve, reject) {
const result = [];
collectIteratorValueToArray(result, this.#data.keys());
resolve(result);
}
}