@woosh/meep-engine
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Pure JavaScript game engine. Fully featured and production ready.
32 lines (23 loc) • 849 B
JavaScript
import { BinaryClassUpgrader } from "../../../ecs/storage/binary/BinaryClassUpgrader.js";
import { InterpolationType } from "./InterpolationType.js";
export class PathSerializationUpgrader_0_1 extends BinaryClassUpgrader {
constructor() {
super();
this.__startVersion = 0;
this.__targetVersion = 1;
}
upgrade(source, target) {
//write interpolation type
target.writeUint8(InterpolationType.Linear);
target.writeUintVar(0);
target.writeFloat32(0);
const numPoints = source.readUint32();
target.writeUintVar(numPoints);
for (let i = 0; i < numPoints; i++) {
for (let j = 0; j < 3; j++) {
const v = source.readFloat64();
target.writeFloat32(v);
}
}
}
}