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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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import { BinaryClassUpgrader } from "../../../ecs/storage/binary/BinaryClassUpgrader.js"; import { InterpolationType } from "./InterpolationType.js"; export class PathSerializationUpgrader_0_1 extends BinaryClassUpgrader { constructor() { super(); this.__startVersion = 0; this.__targetVersion = 1; } upgrade(source, target) { //write interpolation type target.writeUint8(InterpolationType.Linear); target.writeUintVar(0); target.writeFloat32(0); const numPoints = source.readUint32(); target.writeUintVar(numPoints); for (let i = 0; i < numPoints; i++) { for (let j = 0; j < 3; j++) { const v = source.readFloat64(); target.writeFloat32(v); } } } }