@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
44 lines • 1.34 kB
TypeScript
/**
* Cascading blackboard interface. Allows composition of multiple blackboard to be used to represent a single whole
* The access is always done from top to bottom. If a value is not found at the top of the stack, a lower slot will be considered until the end. In which case value will be created in the blackboard identified by "write_slot"
*/
export class BlackboardStack extends AbstractBlackboard {
/**
* @private
* @type {AbstractBlackboard[]}
*/
private __items;
/**
*
* @type {AbstractBlackboard}
* @private
*/
private __write_slot;
contains(name: any, type: any): boolean;
acquire(name: any, type: any, initialValue: any): any;
/**
*
* @param {AbstractBlackboard} v
*/
setWriteSlot(v: AbstractBlackboard): void;
__pick_write_slot(): void;
/**
*
* @param {AbstractBlackboard} item
*/
push(item: AbstractBlackboard): void;
/**
*
* @param {AbstractBlackboard} item
* @param {number} position
*/
insert(item: AbstractBlackboard, position: number): void;
/**
*
* @param {AbstractBlackboard} item
* @returns {boolean}
*/
remove(item: AbstractBlackboard): boolean;
}
import { AbstractBlackboard } from "./AbstractBlackboard.js";
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