@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
31 lines • 1.1 kB
TypeScript
export class BehaviorComponentSerializationAdapter extends BinaryClassSerializationAdapter<any> {
constructor();
klass: typeof BehaviorComponent;
version: number;
/**
*
* @type {BinaryObjectSerializationAdapter}
*/
objectAdapter: BinaryObjectSerializationAdapter;
/**
*
* @param {BehaviorSystem} system
* @param {BinaryObjectSerializationAdapter} objectAdapter
*/
initialize(system: BehaviorSystem, objectAdapter: BinaryObjectSerializationAdapter): void;
/**
*
* @param {BinaryBuffer} buffer
* @param {BehaviorComponent} value
*/
serialize(buffer: BinaryBuffer, value: BehaviorComponent): void;
/**
*
* @param {BinaryBuffer} buffer
* @param {BehaviorComponent} value
*/
deserialize(buffer: BinaryBuffer, value: BehaviorComponent): void;
}
import { BinaryClassSerializationAdapter } from "../../../ecs/storage/binary/BinaryClassSerializationAdapter.js";
import { BehaviorComponent } from "./BehaviorComponent.js";
//# sourceMappingURL=BehaviorComponentSerializationAdapter.d.ts.map