@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
14 lines • 348 B
TypeScript
export type PointerEvents = string;
export namespace PointerEvents {
let Up: string;
let Down: string;
let Move: string;
let Over: string;
let Out: string;
let Enter: string;
let Leave: string;
let Cancel: string;
let GotCapture: string;
let LostCapture: string;
}
//# sourceMappingURL=PointerEvents.d.ts.map