@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
15 lines • 647 B
TypeScript
/**
* Assumes both samplers are RGBA uint8 with values 0-255
* @param {Sampler2D} destination
* @param {Sampler2D} source
* @param {number} sourceX
* @param {number} sourceY
* @param {number} destinationX
* @param {number} destinationY
* @param {number} width
* @param {number} height
* @param {BlendingType} [blendMode]
*/
export function sampler2d_paint(destination: Sampler2D, source: Sampler2D, sourceX: number, sourceY: number, destinationX: number, destinationY: number, width: number, height: number, blendMode?: BlendingType): void;
import { BlendingType } from "./BlendingType.js";
//# sourceMappingURL=sampler2d_paint.d.ts.map