@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
38 lines (30 loc) • 1.04 kB
JavaScript
import { FrameRunner } from "../FrameRunner.js";
import { WebGLRendererPool } from "../render/RendererPool.js";
import { buildCanvasViewFromTexture } from "../render/visibility/hiz/buildCanvasViewFromTexture.js";
/**
* Useful tool for previewing textures
* @param {THREE.Texture} texture
* @param {number} resolution
* @param {boolean} flipY
*/
export function debug_preview_texture({
texture,
resolution = 512,
flipY = true
}) {
const preview = buildCanvasViewFromTexture({
width: resolution,
height: resolution,
texture: texture,
renderer: WebGLRendererPool.global.get(),
flipY: flipY
});
const runner = new FrameRunner(() => {
preview.render();
});
runner.startup();
document.body.appendChild(
preview.view.el
);
preview.view.link();
}