@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
20 lines • 732 B
TypeScript
export class LightProbeVolumeBaker {
_ren: PathTracerProbeRenderer;
/**
* Bake light probes
* @returns {TaskGroup}
* @param {LightProbeVolume} lpv
* @param {EntityComponentDataset} ecd
*/
bake(lpv: LightProbeVolume, ecd: EntityComponentDataset): TaskGroup;
/**
*
* @param {PathTracerProbeRenderer} renderer
* @param {LightProbeVolume} lpv
* @param {number} probe_index
*/
bake_probe(renderer: PathTracerProbeRenderer, lpv: LightProbeVolume, probe_index: number): void;
}
import { PathTracerProbeRenderer } from "./PathTracerProbeRenderer.js";
import TaskGroup from "../../../../core/process/task/TaskGroup.js";
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