@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
26 lines • 784 B
TypeScript
export class WebGLRendererPool {
static global: WebGLRendererPool;
used: Set<any>;
get(): WebGLRenderer;
/**
*
* @param {THREE.WebGLRenderer} renderer
* @returns {boolean}
*/
release(renderer: THREE.WebGLRenderer): boolean;
/**
* After callback returns, renderer is released back into the pool
* @template T
* @param {function(renderer:WebGLRenderer):T} callback
* @param {*} [thisArg]
*/
use<T>(callback: any, thisArg?: any): any;
/**
* @template T
* @param {function(renderer:WebGLRenderer):Promise<T>} callback
* @param {*} [thisArg]
*/
useAsync<T_1>(callback: any, thisArg?: any): Promise<void>;
}
import { WebGLRenderer } from 'three';
//# sourceMappingURL=RendererPool.d.ts.map