@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
18 lines • 473 B
TypeScript
export default CopyShader;
declare namespace CopyShader {
namespace uniforms {
namespace tDiffuse {
let type: string;
let value: any;
}
namespace opacity {
let type_1: string;
export { type_1 as type };
let value_1: number;
export { value_1 as value };
}
}
let vertexShader: string;
let fragmentShader: string;
}
//# sourceMappingURL=CopyShader.d.ts.map