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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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export class FunctionModuleRegistry { /** * * @type {Object<FunctionModule>} */ modules: any; /** * Materialize entire dependency graph for the registry. * Dependency relationship edges have direction from dependant towards dependency * @private * @returns {Graph<FunctionModule>} */ private __buildDependencyGraph; /** * * @param {FunctionModuleReference} reference * @returns {FunctionModule|undefined} */ getModuleByReference(reference: FunctionModuleReference): FunctionModule | undefined; /** * * @param {FunctionModuleReference[]} references * @returns {FunctionModuleReference[]} full list of references involved */ resolveDependencyTreeForReferences(references: FunctionModuleReference[]): FunctionModuleReference[]; /** * * @param {FunctionModule} module * @returns {boolean} */ add(module: FunctionModule): boolean; /** * * @param {string} id * @returns {FunctionModule|undefined} */ getModule(id: string): FunctionModule | undefined; /** * * @param {function(FunctionModule)} visitor * @param {*} [thisArg] */ traverse(visitor: (arg0: FunctionModule) => any, thisArg?: any): void; } import { FunctionModuleReference } from "./FunctionModuleReference.js"; //# sourceMappingURL=FunctionModuleRegistry.d.ts.map