@woosh/meep-engine
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Pure JavaScript game engine. Fully featured and production ready.
31 lines (25 loc) • 962 B
JavaScript
import { v3_compute_triangle_normal } from "../../../core/geom/3d/triangle/v3_compute_triangle_normal.js";
/**
*
* @param {number[]|Float32Array|Float64Array} out
* @param {number} out_offset
* @param {number} a
* @param {number} b
* @param {number} c
* @param {number[]|Float32Array} positions
*/
export function geometry_construct_triangle_normal(out, out_offset, a, b, c, positions) {
const a_address = a * 3;
const b_address = b * 3;
const c_address = c * 3;
const ax = positions[a_address];
const ay = positions[a_address + 1];
const az = positions[a_address + 2];
const bx = positions[b_address];
const by = positions[b_address + 1];
const bz = positions[b_address + 2];
const cx = positions[c_address];
const cy = positions[c_address + 1];
const cz = positions[c_address + 2];
v3_compute_triangle_normal(out, out_offset, ax, ay, az, bx, by, bz, cx, cy, cz);
}