@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
23 lines • 474 B
TypeScript
export class EntityPathMarker {
/**
*
* @param {EntityPathMarker} marker
*/
static destroyMarker(marker: EntityPathMarker): void;
/**
* Relative 1D offset along the path
* @type {number}
*/
offset: number;
/**
*
* @type {EntityPathMarkerDefinition}
*/
definition: EntityPathMarkerDefinition;
/**
*
* @type {Entity}
*/
entity: Entity;
}
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