@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
10 lines • 558 B
TypeScript
/**
* Produces a task that will wait for all existing Meshes of a dataset to be loaded, will fail upon timeout being reached
* @param {EntityComponentDataset} ecd Dataset
* @param {Engine} engine
* @param {number} timeout in milliseconds, measured in wall-clock-time, from initialization of the task
* @return {Task}
*/
export function createTaskWaitForMeshesToLoad(ecd: EntityComponentDataset, engine: Engine, timeout: number): Task;
import Task from "../../../../core/process/task/Task.js";
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