@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
16 lines • 649 B
TypeScript
export class CameraShakeTraumaBehavior extends Behavior<any> {
/**
*
* @param {CameraShakeBehavior} shakeBehavior
* @param {number} decay amount by which trauma decays per second
*/
constructor({ shakeBehavior, decay, }: CameraShakeBehavior);
decay: CameraShakeBehavior;
trauma: number;
shakeBehavior: CameraShakeBehavior;
formula: (arg0: number) => number;
tick(timeDelta: any): BehaviorStatus;
}
import { Behavior } from "../../intelligence/behavior/Behavior.js";
import { BehaviorStatus } from "../../intelligence/behavior/BehaviorStatus.js";
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