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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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/** * @template T * Creates and tracks a separate context for each linked entity, mostly targeted at event-driven system implementations */ export class AbstractContextSystem<T> extends System<any, any, any, any, any> { /** * @template T * @param {Class<SystemEntityContext>} ContextClass */ constructor(ContextClass: Class<SystemEntityContext>); /** * * @type {Class<SystemEntityContext>} * @private */ private __ContextClass; /** * * @type {ObjectPoolFactory<SystemEntityContext>} * @private */ private __context_pool; /** * * @type {SystemEntityContext[]} * @private */ private __live_contexts; /** * * @type {boolean} * @private */ private __validation_ignore_link_argument_count; /** * * @param entity * @return {T|undefined} * @protected */ protected __getEntityContext(entity: any): T | undefined; link(...args: any[]): void; unlink(...args: any[]): void; } import { System } from "../System.js"; //# sourceMappingURL=AbstractContextSystem.d.ts.map