@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
21 lines (13 loc) • 490 B
TypeScript
import BinaryBuffer from '../../../../core/binary/BinaryBuffer'
interface Type<T> extends Function {
new(...args: any[]): T;
}
export class BinaryClassSerializationAdapter<T> {
readonly klass: Type<T>;
readonly version: number;
initialize(...args: any[]): void;
finalize(): void;
serialize(buffer: BinaryBuffer, value: T): void
deserialize(buffer: BinaryBuffer, value: T): void
readonly isBinaryClassSerializationAdapter = true;
}