@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
41 lines (34 loc) • 844 B
JavaScript
import ObservedString from "../../../core/model/ObservedString.js";
/**
* Represents any name, could be a name of an object, a person, a place etc.
*
* @example
* const name = new Name("John");
* name.getValue() // "John"
* name.set("Jane");
* name.getValue() // "Jane"
*
* @author Alex Goldring
* @copyright Company Named Limited (c) 2025
*/
export class Name extends ObservedString {
/**
* Custom constructor is necessary for ECS to differentiate this component class from ObservedString
* @param {string} [value]
*/
constructor(value = "") {
super(value);
}
}
/**
* @readonly
* @type {string}
*/
Name.typeName = "Name";
/**
* @readonly
* @type {boolean}
*/
Name.prototype.isName = true;
// prefer named import instead
export default Name;