@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
22 lines • 856 B
TypeScript
export class FogOfWarSerializationAdapter extends BinaryClassSerializationAdapter<any> {
constructor();
klass: typeof FogOfWar;
version: number;
__sampler_serializer: Sampler2DSerializationAdapter;
/**
*
* @param {BinaryBuffer} buffer
* @param {FogOfWar} value
*/
serialize(buffer: BinaryBuffer, value: FogOfWar): void;
/**
*
* @param {BinaryBuffer} buffer
* @param {FogOfWar} value
*/
deserialize(buffer: BinaryBuffer, value: FogOfWar): void;
}
import { BinaryClassSerializationAdapter } from "../../storage/binary/BinaryClassSerializationAdapter.js";
import { FogOfWar } from "../FogOfWar.js";
import { Sampler2DSerializationAdapter } from "../../../graphics/texture/sampler/serialization/Sampler2DSerializationAdapter.js";
//# sourceMappingURL=FogOfWarSerializationAdapter.d.ts.map