@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
11 lines • 538 B
TypeScript
/**
* Normalized exponential function, converts vector of size K into probability distribution of K possible outcomes
* Useful in neural network implementations
* @see https://en.wikipedia.org/wiki/Softmax_function
* @param {number[]|Float32Array} z input vector
* @param {number} i Element in vector Z to compute softmax for
* @param {number} k Should be >= 1, typically dimension of Z
* @returns {number}
*/
export function softmax(z: number[] | Float32Array, i: number, k: number): number;
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