@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
11 lines • 495 B
TypeScript
/**
* Multi-node graph function
* @template N
* @param {Graph<MultiNode<N>>} graph
* @param {WeightedEdge<MultiNode<N>>} edge
* @param {number} source_limit
* @param {BinaryHeap<Edge>} heap
* @returns {boolean} whether collapse was performed or rejected
*/
export function mn_graph_collapse_weighted_edge<N>(graph: Graph<MultiNode<N>>, edge: WeightedEdge<MultiNode<N>>, source_limit: number, heap: BinaryHeap<Edge>): boolean;
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