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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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/** * Computes the adjacency matrix of a graph. * Writes 1 to matrix elements where nodes are connected, leaves existing values where there are no connections. * Does NOT zero-fill the matrix before writing. * @template T Type of the graph's nodes. * @param {Graph<T>} graph Input graph. * @param {SquareMatrix} result Output: Adjacency matrix (modified in-place). * @param {Map<T,number>} node_indices Map from graph nodes to matrix indices. */ export function graph_compute_adjacency_matrix<T>(graph: Graph<T>, result: SquareMatrix, node_indices: Map<T, number>): void; //# sourceMappingURL=graph_compute_adjacency_matrix.d.ts.map