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@woosh/meep-engine

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Pure JavaScript game engine. Fully featured and production ready.

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/** * NOTE: that direction must not be normalized for correct results and instead derived from line length * @param {number[]|Float32Array|Float64Array} out * @param {number} out_offset * @param {number} origin_a_x * @param {number} origin_a_y * @param {number} direction_a_x * @param {number} direction_a_y * @param {number} origin_b_x * @param {number} origin_b_y * @param {number} direction_b_x * @param {number} direction_b_y * @returns {boolean} false if lines are coplanar or intersect on the wrong side */ export function intersect_ray_2d(out: number[] | Float32Array | Float64Array, out_offset: number, origin_a_x: number, origin_a_y: number, direction_a_x: number, direction_a_y: number, origin_b_x: number, origin_b_y: number, direction_b_x: number, direction_b_y: number): boolean; //# sourceMappingURL=intersect_ray_2d.d.ts.map