@woosh/meep-engine
Version:
Pure JavaScript game engine. Fully featured and production ready.
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TypeScript
/**
* Swap two sections between arrays, can be used to move elements in the same array
* @template T
* @param {T[]|ArrayLike<T>|TypedArray|Uint8ClampedArray|Uint8Array|Uint32Array|Float32Array} a
* @param {number} a_offset
* @param {T[]|ArrayLike<T>|TypedArray|Uint8ClampedArray|Uint8Array|Uint32Array|Float32Array} b
* @param {number} b_offset
* @param {number} length How many elements should be moved
* @returns {void}
*
* @example
* const array = [1, 2, 3, 4, 5];
* array_swap(array, 0, array, 2, 1); // array === [4, 2, 3, 1, 5]
* @example
* const array_a = ["hello", "world"];
* const array_b = ["foo", "bar"];
* array_swap(array_a, 1, array_b, 0, 1); // array_a === ["hello", "foo"], array_b === ["world", "bar"]
* @example
* const array = [1, 2, 3, 4, 5];
* array_swap(array, 0, array, 2, 2); // array === [3, 4, 1, 2, 5]
*/
export function array_swap<T>(a: any, a_offset: number, b: any, b_offset: number, length: number): void;
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